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Work / Case 06, SuperJ

SuperJ: What I've Been Building

An inside look at two active workstreams: hardening trust and verification across SuperJ's consumer app, and building the live research tools inside SuperJ Studio. Not a shipped, measured case study yet. An update on what's in motion.

Image placeholderHero shot of SuperJ 2.0 and SuperJ Studio
Role
Product designer, SuperJ
Context
Ongoing work across two parts of the same product: the consumer-facing survey app (SuperJ 2.0) and the live, moderated research tool used by clients and moderators (SuperJ Studio).
Scope
Trust and verification systems, live-session infrastructure
Timeline
Ongoing
01 Overview

Two products, the same question: what does someone need to believe is true before they'll behave honestly?

SuperJ 2.0 has to earn trust from people who've never done research and have every reason to rush or fake a task. SuperJ Studio has to earn it from clients paying to watch real people think out loud, live. Different audiences, same design problem.

Status

Active or recently shipped workstreams, not a completed, measured case study. Real usage data isn't in yet, so nothing below claims a validated before/after number.

02 SuperJ 2.0

Earning trust from people who've never done research before.

A ground-up trust and engagement pass on the consumer app, anchored on three questions: can incoming data be trusted, does verification feel safe enough to finish, and is the platform honest enough about money that people stay?

3 problems, and the call on eachPick one1 of 3
The problem

Respondents often rush, randomly select options, or provide dishonest inputs, which pollutes research data.

The call

In-survey checkpoints, and strikes that coach before they ban.

Behavioral checkpoints catch speeding and attention lapses in real time. A fair strike-and-penalty system corrects before it escalates to restrictions: most bad data is a coaching problem, not a ban-first offense.

03 SuperJ Studio

Earning trust from clients watching people think out loud, live.

Video focus groups where moderators, respondents, and client observers share a room in real time but need almost none of the same controls. That mismatch shaped most of the decisions.

3 problems, and the call on eachPick one1 of 3
The problem

Running live qualitative research requires managing three completely different user needs (moderators leading, participants sharing, and clients observing) without operational friction.

The call

Separate end-to-end flows for moderators, respondents, and observers.

Each role sees only the controls and visibility relevant to them, instead of one generic meeting UI stretched three ways.

04

Where Things Stand

SuperJ 2.0 is rolling out across the consumer app; SuperJ Studio is running real client sessions. Neither has enough time in market for meaningful before/after numbers, so none are claimed here. This page folds into a full case study once there's real usage data.